Worst-m Memory Mechanism

Beginner Explanation

Imagine you have a big box of toys, but you can only play with a few at a time. Instead of trying to remember every single toy you’ve ever played with, you just focus on the last few toys you enjoyed. This way, you can quickly decide which toy to play with next without getting overwhelmed. The Worst-m Memory Mechanism works in a similar way by only looking at a small number of past experiences to make decisions, making it faster and easier to find the best options.

Technical Explanation

The Worst-m Memory Mechanism is a strategy used in reinforcement learning where an agent maintains a limited memory of past evaluations. Instead of considering all previous experiences, it restricts comparisons to the worst ‘m’ experiences in a fixed-size subset. This can significantly reduce computational overhead. In practice, this can be implemented using a circular buffer that stores the ‘m’ worst experiences, and during decision-making, the agent evaluates its current action against this limited set. Here’s a simple Python example: “`python class WorstMMemory: def __init__(self, m): self.m = m self.memory = [] def add_experience(self, experience): self.memory.append(experience) if len(self.memory) > self.m: self.memory.remove(max(self.memory)) # Remove the worst experience def get_worst_m(self): return sorted(self.memory)[:self.m] “` This class allows the agent to maintain a memory of the worst ‘m’ experiences efficiently.

Academic Context

The Worst-m Memory Mechanism is grounded in the principles of reinforcement learning and decision-making under uncertainty. It draws from the concept of bounded rationality, where agents optimize their decisions based on limited information. The mathematical foundation lies in the optimization of expected rewards while minimizing computational costs. Key papers in this area include “Reinforcement Learning: An Introduction” by Sutton and Barto, which discusses memory mechanisms, and various works on memory efficiency in deep reinforcement learning, such as “Prioritized Experience Replay” by Schaul et al., which explores efficient memory usage in learning algorithms.

Code Examples

Example 1:

class WorstMMemory:
    def __init__(self, m):
        self.m = m
        self.memory = []

    def add_experience(self, experience):
        self.memory.append(experience)
        if len(self.memory) > self.m:
            self.memory.remove(max(self.memory))  # Remove the worst experience

    def get_worst_m(self):
        return sorted(self.memory)[:self.m]

Example 2:

def __init__(self, m):
        self.m = m
        self.memory = []

Example 3:

def add_experience(self, experience):
        self.memory.append(experience)
        if len(self.memory) > self.m:
            self.memory.remove(max(self.memory))  # Remove the worst experience

Example 4:

def get_worst_m(self):
        return sorted(self.memory)[:self.m]

Example 5:

class WorstMMemory:
    def __init__(self, m):
        self.m = m
        self.memory = []

Example 6:

    def __init__(self, m):
        self.m = m
        self.memory = []

    def add_experience(self, experience):

Example 7:

    def add_experience(self, experience):
        self.memory.append(experience)
        if len(self.memory) > self.m:
            self.memory.remove(max(self.memory))  # Remove the worst experience

Example 8:

    def get_worst_m(self):
        return sorted(self.memory)[:self.m]
```
This class allows the agent to maintain a memory of the worst 'm' experiences efficiently.

Example 9:

This class allows the agent to maintain a memory of the worst 'm' experiences efficiently.

View Source: https://arxiv.org/abs/2511.16575v1