human-to-robot policy learning
The process of teaching robots to perform tasks by learning from human demonstrations.
The process of teaching robots to perform tasks by learning from human demonstrations.
Cognitive elements are fundamental components derived from cognitive science that influence reasoning and problem-solving processes.
Information derived from human actions that provides context and guidance for robot learning.
Policies that utilize 3D point data to inform the manipulation actions of a robot’s multi-fingered hands.
The disparity between human and robot capabilities that complicates the transfer of learned behaviors.
AINA is a framework designed to learn robot manipulation policies from human demonstrations in natural environments.
Lightweight smart glasses equipped with a high-resolution RGB camera and 3D pose estimation capabilities.
A representation of a sequence of CUDA operations that can be executed on a GPU, allowing for efficient parallel processing.
A statistical distribution where a small number of events or items are extremely common, while a large number are rare.
A lightweight draft model that is continuously trained on idle GPUs to align with the target model during long-tail response generation.